Outer Hush — ARCADIA, a first-person sci-fi thriller for PC Skip to content
Outer Hush
AN OUTER HUSH GAME · IN DEVELOPMENT

ARCADIA

A routine repair. An impossible transmission.

A first-person science-fiction thriller for PC. Single player. A playable demo is in production.

ARCADIA · PCSteam page coming soonSupport development
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THE CONTRADICTION

The station is silent. The records aren’t.

You arrive alone at a research station without power. The job is routine: restore its systems, one at a time.

Then a woman makes contact. According to the station’s own records, she died seventeen days earlier.

Is it a person, a computer, a recording — or something else? The official version is on file. You don’t have to believe it.

ARCADIA · PERSONNEL RECORDFILE COPY
NAME
Dr Elena Vale
STATUS
DECEASED
RECORDED
17 days before your arrival
INCOMING · VOICE · UNVERIFIED “Can anyone hear me?”

The work is real. So is the silence.

FIRST PERSON · SINGLE PLAYER · PC

Power control room: a life support circuit console and an emergency breaker panel under red light
01 · RESTORE

Bring the station back.

Breakers, circuits, pressure, life support. Every task grows out of the station’s physical systems, and every repair changes the world around you — including systems you may later wish you had left alone.

Security room with dark monitoring wall and white control consoles 02 · READ

Question every record.

Documents, logs and transmissions open in a clear reading view; key finds are kept on your tablet. The official story is all there. So are the gaps.

Station hub with doors to crew prep and the research corridor 03 · LISTEN

Curiosity, not combat.

Believable, abandoned spaces — larger than one room, small enough to learn by heart. Tension built from light, sound and being alone. No weapons. No chase.

THE STUDIO · INDEPENDENT · POLAND

Outer Hush makes quiet worlds that stay with you.

We are an independent studio making atmospheric, story-driven games for players who like to discover a world one detail at a time.

Our focus is deliberate: believable spaces, meaningful interactions, and a mystery worth carrying home. ARCADIA is our first game.

FOUNDER
Łukasz Niedzielski
SINCE
May 2022
FIRST GAME
ARCADIA · demo in production
OPEN A CHANNEL

Is anyone out there?

Publishing, press or collaboration — send us a message. A small studio means a direct conversation.

lukasz@outerhush.com
20–5,000 characters.

We use your name, email and message to respond to your enquiry. Messages are processed through Cloudflare and delivered to our Gmail inbox.

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ARCADIA · TEASER · 0:30
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